Saturday, December 15, 2007

Objects optimized

I went thru the whole objects library today and tried to optimize the file size. Therefor I removed doublesided surfaces that were not necessary, searched for hidden surfaces to delete and so on.
Finally I saved several hundred kilobytes. 


It seems that the export scripts of Blender are more efficient than the plugin for AC3D. I was able to save about the half file size of some objects. The only case, where I kept the AC3D objects were objects with animation and objects where I had to use ATTR_no_blend (for example: trees objects).


All in all the whole package decreased in file size, so it's time to fill the gap with new additional objects. ;-)